Project 04Unity · HTML5 · Tower Defense
Zombie Waves — Tower Defense
An action-packed HTML5 zombie defence game: hold the base against wave after wave, upgrade weapons and towers, and keep moving to survive.
- Engine
- Unity
- Platform
- Web (HTML5)
- Genre
- Tower Defense · Shooter
- Role
- Product Manager & Developer
- Year
- 2024
- Status
- Completed

Overview
Zombie Waves mixes tower defence with top-down shooting. Players defend their base against an onslaught of zombies, upgrading weapons and defences between waves. I worked on it as product manager and developer, covering design, development, testing and bug fixing.
Game concept
Clear wave after wave of the undead across increasingly demanding levels. Towers hold the line while the player keeps moving, gunning down zombies and choosing upgrades to survive every wave.
- Platforms
- Web (HTML5)
- Genre
- Tower Defense · Shooter
- Audience
- —
Key features
- 01
Wave defence
Hold the base against wave after wave of zombies.
- 02
Tower upgrades
Upgrade weapons and defensive towers between waves.
- 03
Top-down action
Keep moving and gun down the undead while towers hold the line.
- 04
Level progression
Levels that ramp up the size and pressure of each wave.
My role & responsibilities
Product Manager & Developer
- Shaped the game design and the wave-based progression.
- Developed the shooting, tower defence and upgrade gameplay.
- Tested the game and fixed bugs ahead of release.
Engine & technical stack
- Unity
- C#
- WebGL / HTML5
Core gameplay mechanics
- Wave-based zombie attacks across multiple levels
- Defensive towers that protect the base
- Weapon and tower upgrades
- Top-down movement and shooting
Screenshots & gameplay footage
Development status
Completed
Ask about this project- Concept
- Prototype
- In Development
- Completed
- Released
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