Unity · C#Unreal · C++Three.js · GLSLPC · Mobile · Web
“I create immersive 2D and 3D games, custom gameplay systems, and interactive experiences — combining creative design with reliable game engineering.”
Mateusz Belkner· Northstar Tech Man
I'm a game developer specializing in Unity, Unreal Engine 5, and Three.js, helping indie studios, startups, and businesses bring interactive ideas to life.
My work covers gameplay mechanics, character controllers, combat systems, AI, multiplayer features, interactive 3D environments, and performance optimization.
I focus on creating responsive, engaging, and maintainable experiences across PC, mobile, and browser platforms.
Whether the project involves a playable prototype, an existing game that needs improvements, or a new interactive application, I approach development with attention to gameplay quality, technical reliability, and clear communication.
Gameplay-First Development
Responsive controls, satisfying feedback, gameplay mechanics, and engaging player interactions.
Cinematic 3D worlds with C++ and Blueprint gameplay
Open for UE5 projects
Immersive 3D gameplay development with Unreal Engine 5, C++, and Blueprints, including character controllers, combat mechanics, AI, and real-time environments.
Projects that bring ideas to life.Projectsthatbringideastolife.
Explore selected game development and interactive 3D projects, showcasing gameplay programming, technical systems, visual experiences, and platform-specific development.
Built through practice. Refined through experience.Builtthroughpractice.Refinedthroughexperience.
The development services I offer — what each one involves and the capabilities it brings to a project.
01
Service
01 · Service
Unity Game Development
Development of 2D and 3D games using Unity and C#, including character movement, physics, interfaces, gameplay mechanics, and multiplayer features.
C# Gameplay Programming
2D / 3D Game Systems
Physics and Interactions
Mobile and PC Development
02
Service
02 · Service
Unreal Engine 5 Development
Immersive 3D gameplay development with Unreal Engine 5, C++, and Blueprints, including character controllers, combat mechanics, AI, and real-time environments.
C++ / Blueprints
Combat Mechanics
Character Systems
Animation Logic
Game AI
03
Service
03 · Service
Three.js and WebGL Development
Interactive browser-based 3D applications, web games, virtual showrooms, and engaging real-time experiences.
Three.js
React Three Fiber
WebGL
JavaScript / TypeScript
Interactive 3D Rendering
04
Service
04 · Service
Multiplayer and Online Features
Multiplayer functionality including player synchronization, cooperative mechanics, networking integrations, and online systems.
Photon
Mirror
WebSockets
PlayFab
Firebase
05
Service
05 · Service
Mobile Game Development
Mobile gameplay systems, touch-friendly interfaces, platform integration, and performance-focused implementation.
Unity Mobile
Android
iOS
Touch Controls
Optimization
06
Service
06 · Service
Game Optimization and Maintenance
Improving existing games through bug fixing, performance profiling, feature integration, and gameplay refinement.
Bug Fixing
FPS Optimization
Performance Profiling
Gameplay Improvements
Code Maintenance
Process · The Route
Process
From first prototype to playable experience.Fromfirstprototypetoplayableexperience.
Every project follows the same five waypoints, each with deliverables you can review before the next one starts.
01
Waypoint 01
Discover
Understand the game concept, target audience, gameplay objectives, technical requirements, and project scope.
Deliverables · Project Scope · Technical Requirements · Development Plan
02
Waypoint 02
Prototype
Build initial gameplay mechanics and validate the core experience with an early playable build.
Let's create the next interactive experience.Let'screatethenextinteractiveexperience.
Have a new game idea, an existing prototype, or a project that needs additional development expertise? I help turn creative concepts into functional, enjoyable, and technically reliable interactive experiences.