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Northstar Tech Man

Available for freelance projects

Building worlds. Guiding ideas to life.

Unity · Unreal Engine 5 · Three.js

I'm Mateusz Belkner. I develop immersive 2D and 3D games, custom gameplay systems, and interactive experiences across PC, mobile, and the web.

  • Gameplay Engineering
  • Real-Time 3D
  • Interactive Worlds
  • PC · Mobile · Web

01 / About

Engineering experiences players remember.

Portrait of Mateusz Belkner in a dark leather coat, with a fantasy castle and waterfall behind him

Mateusz Belkner

Game Developer · Northstar Tech Man

Unity · C#Unreal · C++Three.js · GLSLPC · Mobile · Web
“I create immersive 2D and 3D games, custom gameplay systems, and interactive experiences — combining creative design with reliable game engineering.”
Mateusz Belkner· Northstar Tech Man

I'm a game developer specializing in Unity, Unreal Engine 5, and Three.js, helping indie studios, startups, and businesses bring interactive ideas to life.

My work covers gameplay mechanics, character controllers, combat systems, AI, multiplayer features, interactive 3D environments, and performance optimization.

I focus on creating responsive, engaging, and maintainable experiences across PC, mobile, and browser platforms.

Whether the project involves a playable prototype, an existing game that needs improvements, or a new interactive application, I approach development with attention to gameplay quality, technical reliability, and clear communication.

  • Gameplay-First Development

    Responsive controls, satisfying feedback, gameplay mechanics, and engaging player interactions.

  • Technical Problem-Solving

    Designing maintainable gameplay systems, resolving technical challenges, and improving existing projects.

  • Real-Time 3D Engineering

    Developing interactive environments, cameras, lighting, physics, shaders, and optimized rendering.

  • Cross-Platform Development

    Creating experiences for Windows, macOS, iOS, Android, and modern web browsers.

  • Iterative Prototyping

    Transforming concepts into playable prototypes and progressively refining features.

  • Collaborative Development

    Clear communication, organized implementation, and practical integration with existing teams.

02 / Publisher

Choose your engine. Commission your world.

Open for new projects in Unreal Engine 5, Unity and the 3D web. Pick an engine to see what I build with it — then start your project.

Available for freelance projects

Start a project
Unreal Engine 5 game development key art: a sorceress casting light before a moonlit castle
Now commissioning

Engine 01 · UE5

Unreal Engine 5

Cinematic 3D worlds with C++ and Blueprint gameplay

Open for UE5 projects

Immersive 3D gameplay development with Unreal Engine 5, C++, and Blueprints, including character controllers, combat mechanics, AI, and real-time environments.

What I build

  • C++ / Blueprints
  • Combat Mechanics
  • Character Systems
  • Animation Logic
  • Game AI
4 related projects

03 / Selected Work

Projects that bring ideas to life.

Explore selected game development and interactive 3D projects, showcasing gameplay programming, technical systems, visual experiences, and platform-specific development.

Showing 8 of 11 projects · games, XR, game art and 3D apps

Explore the full archive

04 / Experience

Built through practice. Refined through experience.

The development services I offer — what each one involves and the capabilities it brings to a project.

  1. 01 · Service

    Unity Game Development

    Development of 2D and 3D games using Unity and C#, including character movement, physics, interfaces, gameplay mechanics, and multiplayer features.

    • C# Gameplay Programming
    • 2D / 3D Game Systems
    • Physics and Interactions
    • Mobile and PC Development
  2. 02 · Service

    Unreal Engine 5 Development

    Immersive 3D gameplay development with Unreal Engine 5, C++, and Blueprints, including character controllers, combat mechanics, AI, and real-time environments.

    • C++ / Blueprints
    • Combat Mechanics
    • Character Systems
    • Animation Logic
    • Game AI
  3. 03 · Service

    Three.js and WebGL Development

    Interactive browser-based 3D applications, web games, virtual showrooms, and engaging real-time experiences.

    • Three.js
    • React Three Fiber
    • WebGL
    • JavaScript / TypeScript
    • Interactive 3D Rendering
  4. 04 · Service

    Multiplayer and Online Features

    Multiplayer functionality including player synchronization, cooperative mechanics, networking integrations, and online systems.

    • Photon
    • Mirror
    • WebSockets
    • PlayFab
    • Firebase
  5. 05 · Service

    Mobile Game Development

    Mobile gameplay systems, touch-friendly interfaces, platform integration, and performance-focused implementation.

    • Unity Mobile
    • Android
    • iOS
    • Touch Controls
    • Optimization
  6. 06 · Service

    Game Optimization and Maintenance

    Improving existing games through bug fixing, performance profiling, feature integration, and gameplay refinement.

    • Bug Fixing
    • FPS Optimization
    • Performance Profiling
    • Gameplay Improvements
    • Code Maintenance

Process · The Route

From first prototype to playable experience.

Every project follows the same five waypoints, each with deliverables you can review before the next one starts.

  1. Waypoint 01

    Discover

    Understand the game concept, target audience, gameplay objectives, technical requirements, and project scope.

    Deliverables · Project Scope · Technical Requirements · Development Plan

  2. Waypoint 02

    Prototype

    Build initial gameplay mechanics and validate the core experience with an early playable build.

    Deliverables · Playable Prototype · Core Mechanics · Initial Feedback

  3. Waypoint 03

    Develop

    Implement gameplay systems, UI, environments, interactions, and platform-specific functionality.

    Deliverables · Gameplay Features · System Integration · Development Builds

  4. Waypoint 04

    Refine

    Improve gameplay feel, fix bugs, optimize performance, and test the experience.

    Deliverables · Optimized Gameplay · Bug Fixes · Quality Improvements

  5. Waypoint 05

    Deliver

    Prepare final builds, project documentation, and an appropriate handoff.

    Deliverables · Playable Build · Project Files · Documentation

For Studios · Startups · Entrepreneurs

Let's create the next interactive experience.

Have a new game idea, an existing prototype, or a project that needs additional development expertise? I help turn creative concepts into functional, enjoyable, and technically reliable interactive experiences.

What you can expect

  • Gameplay Engineering

    Core mechanics and technical systems designed around the player's experience.

  • Cross-Platform Development

    Development for PC, mobile, and web technologies.

  • Clear Development Process

    Structured milestones, practical communication, and reviewable builds.

  • Optimization and Quality

    Attention to performance, stability, maintainability, and gameplay polish.

Project Resources

Planning materials can be prepared for a specific project once we've talked. Request what you need and I'll follow up.

  • Pitch Deck

    Concept, audience, and production approach for a specific project.

  • Development Roadmap

    Milestones from prototype to launch, with scope per phase.

  • Production Budget

    Effort and cost breakdown aligned to the roadmap.

  • Playable Demo

    Hands-on build access for evaluation, where available.

05 / Establish Connection

Have a game in mind?

Let's turn your concept into a playable experience.

Whether you need a new game, gameplay mechanics, multiplayer features, or technical improvements, I'd love to hear about your project.

0/5000

Available for freelance projects

Helpful to include

  • Game genre or concept
  • Target platform (PC, mobile, web)
  • Current development stage
  • Required features
  • Timeline
  • Approximate budget

Direct contact

Your details are used only to reply to your message.

Northstar

Tech Man

Gathering assets

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